‘The Last of Us’ episode 1 review: No lack of thrills in this superb video game adaptation
The Hindu
The casting is spot on, with Pedro Pascal personifying Joel’s sorrow and guilt as well as toughness and resourcefulness, and Bella Ramsey matching Pascal beat for beat as Ellie
The almost feature-length first episode of The Last of Us is a bonafide cracker. Based on the eponymous 2013 video game created by Craig Mazin and Neil Druckmann, who also serve as writers on the show, The Last of Us tells of a world ravaged by an invasive fungus that turns humanity into hungry hoards of undead.
Starting with a talk show in the ‘60s where an archetypal eccentric scientist, Dr. Neuman (John Hannah), warns of a killer fungus, The Last of Us moves to 2003 where the television seems to be quietly babbling about incidents in Jakarta.
Sarah (Nico Parker) is a sweet, helpful 12-year-old spending time with her neighbours, the Adlers, and getting her father Joel’s (Pedro Pascal) watch fixed for his birthday. As the day progresses, there are more signs of disquiet including the watch repair shop shutting early at 3 in the afternoon rather than its regular time of 7 pm.
There are signs of ungovernable rage among the infected and when Sarah wakes up at 2 in the morning, the world seems to have gone mad. Joel, his brother, Tommy (Gabriel Luna), and Sarah plan to leave town but everyone seems to have got the same idea and the roads are gridlocked.
A dreadful tragedy later, the scene moves 20 years ahead where Joel and Tess (Anna Torv) run a smuggling operation in the Boston quarantine zone. The Federal Disaster Response Agency (FEDRA) runs the quarantine zone like a dictatorship meting out harsh punishments for any infractions.
In his dealings with low lives, Joel comes across Marlene (Merle Dandridge), the leader of the resistance, who promises him the vehicle and supplies he needs if only he is willing to ferry a teenager named Ellie (Bella Ramsey) across the US.
Mazin and Druckmann have followed the original storyline, changing and expanding within the game’s framework. So the time frame has been shifted to the present, and the cordyceps fungus responsible for turning humanity into mindless cannibals is spread not through spores in the air as in the game, but through bites like all honest-to-god zombies.