
‘The Last Of Us’ Reveals The Limits Of The Video Game Adaptation
HuffPost
So much of the latest episode doesn't actually feel like you're watching a prestige television show.
Warning: Spoilers ahead for “The Last of Us” Season 2, Episode 5.
Watching someone else play a video game might not sound like a particularly fun way to spend your free time. And yet, according to a recent survey from MIDiA Research, the average gamer spends 8.5 hours per week watching other people play games online, and just 7.4 hours actually playing themselves.
Clearly, video game fans are more than happy to turn their hobby into a passive activity, but what happens when that same experience is transferred into the world of prestige TV?
If you’ve been watching HBO’s “The Last of Us,” you may have noticed that, as Season 2 progresses, it’s beginning to feel a bit like watching someone else play a video game for you.
That isn’t totally unexpected. After all, the show’s source material, “The Last of Us Part II” is a well-written, interactive drama with great voice acting and plenty of shocking twists. Adapting it into an HBO series was always going to feel a bit like a shot-for-shot remake of the game. But with “The Last of Us” Season 2, Episode 5, we’re starting to see the limits of this adaptation.













