
‘Prince of Persia: The Lost Crown’ game review: Metroidvania meets mythological epic
The Hindu
Prince of Persia: The Lost Crown’s new direction pays off with stunning visuals, deep gameplay, and a captivating story
Jordan Mechner’s 1989 Prince of Persia remains an unforgettable classic, praised for its fluid rotoscoped animation and swashbuckling swordplay. Since then, the unnamed prince has embarked on several reboots, with The Sands of Time introducing Ubisoft’s signature parkour and time-bending mechanics, later echoing in the Assassin’s Creed series. Now, we have The Lost Crown, a remake that revisits the side-scrolling roots with stunning 2D-meets-3D graphics. Does this new title earn its place in the Prince of Persia legacy, and can it recapture interest after so long?
I initially expected a predictable “save the prince” story, but was surprised by the story’s depth. As one of The Immortals, elite warriors defending the Persian Empire, our hero, Sargon, is tasked with rescuing a kidnapped prince, with a traitor amongst them. The quest leads to Mount Quaf, a cursed mountain steeped in mythology, hinting at a darker plot involving sorcery.
The Lost Crown‘s world, steeped in history and mythology, is engrossing. As Sargon wields time magic and battles mythical beasts and undead, encounters often evoke God of War‘s epic scale. The cast, particularly The Immortals, are well-designed and add personality. The game’s time disruptions create visually interesting platforming challenges, adding variety to the story.
For fans of anime, the combat is a treat. Expect quick strikes, neon slashes, screen-filling powers, and stylish 2D finishers with dynamic camera angles and vibrant backgrounds. Platforming features acrobatic double jumps and evades leaving blue trails, while cinematically-shot cutscenes complement the hand-painted art style, reminiscent of the Spiderverse films. This side-scroller packs a visual punch with blockbuster production values.
The Lost Crown follows the Metroidvania style (popularised by the side-scrolling games Metroid and Castlevania), offering large, interconnected levels that require exploration to unlock new paths. However, it differentiates itself with a more dynamic combat system. Risky aggression is rewarded with precise evades, parries, and mastery of mechanics. Combat becomes a beautiful dance of blades, each successful parry offering a satisfying visual and tactile burst. However, mistakes are punished swiftly.
The game’s bosses are intelligent, well-designed, and unforgiving. More than just tests of skill, they force you to learn their patterns and adapt. The key to victory is aggressive study and persistence.
The platforming levels often evoke the 1989 game, offering challenging puzzle-like obstacle courses with spikes and traps. While the action and platforming might seem daunting, the controls are simple, mechanics easy to learn, and the combat system engaging.

Inspired by deeply personal memories, says maker of Telugu short selected for Sundance Film Festival
Telugu short film "O’sey Balamma," inspired by childhood memories, selected for Sundance Film Festival 2026, says creator Nimmala Raman.

In Episode 13 of Frequently Made Mistakes, we tackle one of the biggest traps in modern action filmmaking: confusing scale for stakes. Explosions get bigger. The threat goes global. But the emotional cost never changes. Using examples from Tiger 3, Casino Royale, Mission Impossible: Fallout, and Bajrangi Bhaijaan, this episode breaks down why raising scale does not automatically raise stakes — and how it often dilutes drama instead. We look at:

In a few days, there would be a burst of greetings. They would resonate with different wavelengths of emotion and effort. Simple and insincere. Simple but sincere. Complex yet insincere. Complex and sincere. That last category would encompass physical greeting cards that come at some price to the sender, the cost more hidden than revealed. These are customised and handcrafted cards; if the reader fancies sending them when 2026 dawns, they might want to pick the brains of these two residents of Chennai, one a corporate professional and the other yet to outgrow the school uniform

‘Pharma’ series review: Despite strong performances and solid premise, the narrative misses the mark
Pharma offers strong performances but falters in storytelling, making it a passable watch despite its intriguing premise.









